本章小结

28.4. 本章小结#

28.4.1. 习题#

28.4.2. 参考文献#

[BCC+03]

Patrick Baudisch, Edward Cutrell, Mary Czerwinski, Daniel C. Robbins, Peter Tandler, Benjamin B. Bederson, and A. Zierlinger. Drag-and-pop and drag-and-pick: techniques for accessing remote screen content on touch- and pen-operated systems. In Matthias Rauterberg, Marino Menozzi, and Janet Wesson, editors, Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 1st-5th September 2003, Zurich, Switzerland. IOS Press, 2003.

[FvDFH90]

James D. Foley, Andries van Dam, Steven K. Feiner, and John F. Hughes. Computer graphics: principles and practice (2nd ed.). Addison-Wesley Longman Publishing Co., Inc., USA, 1990. ISBN 0201121107.

[GB05]

Tovi Grossman and Ravin Balakrishnan. The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '05, 281–290. New York, NY, USA, 2005. Association for Computing Machinery.

[Nie05]

Jakob Nielsen. Ten usability heuristics. In 2005.

[Sut98]

Ivan E. Sutherland. Sketchpad—a man-machine graphical communication system, pages 391–408. Association for Computing Machinery, New York, NY, USA, 1998.